Wednesday 7 March 2018

ARCHITECTURES FOR COMPUTER VISION FROM ALGORITHM TO CHIP WITH VERILOG

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This book aims to fill in the gaps between computer vision and Verilog HDL design. For this purpose, we have to learn about the four disciplines: Verilog HDL, vision principles, vision architectures, and Verilog design. This area, which we call vision architecture, paves the way from vision algorithm to chip design, and is defined by the related fields, the implementing devices, and the vision hierarchy. In terms of related fields, vision architecture is a multidisciplinary research area, particularly related to computer vision, computer architecture, and VLSI design. In computer vision, the typical goal of the research is to design serial algorithms, often implemented in high-level programming languages and rarely in dedicated chips. Unlike the well-established design flow from computer architecture to VLSI design, the flow from vision algorithm to computer architecture, and further to VLSI chips, is not well- defined. We overcome this difficulty by delineating the path between vision algorithm and VLSI design. Vision architecture is implemented on many different devices, such as DSP, GPU, embedded pro- cessors, FPGA, and ASICs. Unlike programming software, where the programming paradigm is more or less homogeneous, designing and implementing hardware is highly heterogeneous in that different devices require completely different expertise and design


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